The rules we play by
- Money never buys a pull. Every pull costs tokens. Tokens are bought only with Moon Credits, and Moon Credits are only ever earned. Star Gems, which are also sold, open and upgrade cabinets, and the new odds are published before you spend them.
- You see the odds first. Every cabinet has an odds sheet, worked out for your situation right now, that you can read before you spend anything.
- Every pull counts. You can never go more than 25 pulls in a row without a rare, 60 without an epic, 120 without a legendary or 240 without a mythical.
- Everyone gets the same odds. Two players on the same cabinet, at the same upgrade level, cleanliness and pity, see exactly the same chances. The only purchase that affects odds is an upgrade, and its new odds are shown before you buy it.
How a pull works
Each of the 6 capsule cabinets holds one set of six cats, one of each rarity: common, uncommon, rare, epic, legendary and mythical. When you play a cabinet, the game first picks a rarity using that cabinet's odds, and the cat of that rarity comes out. So the chance of a rarity on a cabinet is also the chance of that exact cat. Two cabinets are different: the Wonder Exchange holds every regular cat, and the Afterglow holds the Pass's six; both are covered below.
The in-game odds sheet is always the final word, because it includes your pity progress and anything else in effect that night. This page shows the starting point.
Odds for each cabinet
Clean is a freshly cleaned cabinet with no upgrades and no pity built up, which is how every cabinet starts. Dirty is the same cabinet after its glass has been left grimy; a quick clean puts it right. Fully upgraded is a clean cabinet at upgrade level 5.
Kitty Cakes
| Rarity | Cat | Clean | Dirty | Fully upgraded |
|---|---|---|---|---|
| Common | Cupcake Cat | 53.2% | 64.9% | 38.7% |
| Uncommon | Tart Tabby | 29.4% | 27.2% | 30.6% |
| Rare | Flaky Maine | 11.8% | 5.9% | 19.6% |
| Epic | Chiffon Puff | 4.3% | 1.7% | 8.1% |
| Legendary | Velvet Doll | 1.0% | 0.26% | 2.3% |
| Mythical | Halo Cake | 0.25% | 0.04% | 0.65% |
This cabinet is generous when it is clean, which is already counted in the Clean column.
If I Fits, I Sits
| Rarity | Cat | Clean | Dirty | Fully upgraded |
|---|---|---|---|---|
| Common | Box Bun | 53.5% | 63.8% | 39.4% |
| Uncommon | Basket Bun | 30.9% | 27.7% | 32.5% |
| Rare | Pot Puss | 10.1% | 6.3% | 17.0% |
| Epic | Bowl Bean | 4.0% | 1.8% | 7.7% |
| Legendary | Kettle Kit | 1.1% | 0.30% | 2.5% |
| Mythical | Quantum Kit | 0.33% | 0.06% | 0.88% |
Cats vs Cucumbers
| Rarity | Cat | Clean | Dirty | Fully upgraded |
|---|---|---|---|---|
| Common | Cuke Fright | 52.6% | 64.9% | 37.8% |
| Uncommon | Cuke Chomp | 28.6% | 26.6% | 29.4% |
| Rare | Cuke Buddy | 12.6% | 6.3% | 20.8% |
| Epic | Cuke Spa Cat | 4.7% | 1.8% | 8.6% |
| Legendary | Cuke Rider | 1.2% | 0.30% | 2.6% |
| Mythical | Cukitty | 0.34% | 0.06% | 0.86% |
This cabinet is generous when it is clean, which is already counted in the Clean column.
Meme Meownia
| Rarity | Cat | Clean | Dirty | Fully upgraded |
|---|---|---|---|---|
| Common | Key Masher | 53.1% | 63.9% | 38.7% |
| Uncommon | Sir Frowns | 30.2% | 27.1% | 31.4% |
| Rare | Ceiling Pal | 10.3% | 6.4% | 17.1% |
| Epic | Prism Tail | 4.6% | 2.1% | 8.6% |
| Legendary | Stretchy | 1.4% | 0.36% | 3.0% |
| Mythical | Last Meme | 0.46% | 0.08% | 1.2% |
Opens for 20 Star Gems once its night comes round.
Loaf Legends
| Rarity | Cat | Clean | Dirty | Fully upgraded |
|---|---|---|---|---|
| Common | Plain Loaf | 57.5% | 66.5% | 44.0% |
| Uncommon | Baguette | 29.9% | 26.6% | 32.7% |
| Rare | Cinna Swirl | 8.3% | 5.2% | 14.6% |
| Epic | Focaccia | 3.2% | 1.4% | 6.3% |
| Legendary | Brioche | 0.81% | 0.21% | 1.8% |
| Mythical | Everloaf | 0.20% | 0.04% | 0.55% |
Opens for 35 Star Gems once its night comes round.
Astro Whiskers
| Rarity | Cat | Clean | Dirty | Fully upgraded | Clean, 3 a.m. |
|---|---|---|---|---|---|
| Common | Stardust | 50.1% | 62.6% | 35.1% | 49.6% |
| Uncommon | Orbit Tabby | 29.5% | 26.6% | 29.6% | 29.3% |
| Rare | Nebula Paws | 11.6% | 7.3% | 18.5% | 11.5% |
| Epic | Comet Chaser | 6.2% | 2.8% | 11.1% | 6.1% |
| Legendary | Nova Sphynx | 2.7% | 0.73% | 5.7% | 2.7% |
| Mythical | Void Empress | 0% | 0% | 0% | 0.89% |
Void Empress only comes out during the 3 a.m. hour. Outside that hour its chance is zero and the other odds share its weight. Opens for 35 Star Gems once its night comes round.
The pity ladder
Each rarity has its own counter that goes up with every pull that does not reach it, and resets when one does. When a counter reaches its number, the next pull is guaranteed to be that rarity or better. The highest guarantee always wins.
| Guarantee | After this many pulls without it |
|---|---|
| Rare or better | 25 |
| Epic or better | 60 |
| Legendary or better | 120 |
| Mythical | 240 |
Soft pity. The mythical counter does not wait until 240 to help. From pull 180 without a mythical, the mythical chance grows on every pull: its weight rises by 45% of the base for each pull past that point. The Lucky Meter on each cabinet shows these counters, so you always know how close you are.
Fresh Find. If you pull 35 times on the same cabinet without getting a cat you do not already own, that cabinet stops giving you duplicates until you get a new one, as long as it still has a cat you are missing.
What else changes the odds
- Cleanliness. A dirty cabinet leans towards commons. Some cabinets are generous when clean, which is already included in the Clean column above.
- Tonight's pick. One cabinet is featured each day. On that cabinet, the weight of rare, epic, legendary and mythical cats is multiplied by 1.25.
- The 3 a.m. hour. One cat only comes out during the 3 a.m. hour of the shift, as shown in its cabinet's table.
- Upgrades. See the next section.
That is the complete list. Nothing else changes the chance of a pull.
Cabinet upgrades
You can upgrade each cabinet up to level 5 with Star Gems (30 / 55 / 90 / 140 / 210 gems per level, 525 in all). An upgrade is a fixed, published change, not a gamble: each level moves weight from the common end of the table to the rare end by these amounts.
| Rarity weight | Each level | At level 5 |
|---|---|---|
| Common | -6% | -30% |
| Uncommon | +0% | +0% |
| Rare | +12% | +60% |
| Epic | +16% | +80% |
| Legendary | +22% | +110% |
| Mythical | +30% | +150% |
The cabinet's prize card shows its odds now and at the next level before you spend anything. The pulls themselves are still paid with earned tokens.
When the claw drops a capsule
Rarer capsules are heavier, and sometimes the claw loses one on its way to the chute. When that happens, the pull is not used up: you try again for free, the chance of another slip halves, and try number 3 always lands. The cat inside does not change.
| Capsule | First try | Second try | Third try |
|---|---|---|---|
| Common | 0% | 0% | 0% |
| Uncommon | 0% | 0% | 0% |
| Rare | 15.0% | 7.5% | 0% |
| Epic | 25.0% | 12.5% | 0% |
| Legendary | 35.0% | 17.5% | 0% |
| Mythical | 45.0% | 22.5% | 0% |
The Wonder Exchange
The Wonder Exchange is a cabinet that holds every one of the 36 regular cats from all six sets, so a single pull can bring home anyone. It opens once you have worked three nights, for 50 Star Gems, and it pulls, upgrades and guarantees exactly like the other cabinets. Within a rarity, every cat is equally likely.
| Rarity | Clean | Dirty | Fully upgraded |
|---|---|---|---|
| Common | 49.6% | 62.4% | 49.6% |
| Uncommon | 29.3% | 26.6% | 29.3% |
| Rare | 11.5% | 7.3% | 11.5% |
| Epic | 6.1% | 2.8% | 6.1% |
| Legendary | 2.7% | 0.73% | 2.7% |
| Mythical | 0.89% | 0.16% | 0.89% |
The Afterglow
The Afterglow cabinet holds the six Afterglow companions (Aurora, Cinder, Luma, Morrow, Serein, Wick), one of each rarity, and no other cabinet ever gives them. It opens free for Nightlight Pass owners and is pulled with earned tokens like every other cabinet, with its odds shown on its prize card before each pull:
| Rarity | Clean | Dirty | Fully upgraded |
|---|---|---|---|
| Common | 25.5% | 46.8% | 13.2% |
| Uncommon | 21.8% | 26.1% | 16.1% |
| Rare | 23.6% | 15.3% | 27.9% |
| Epic | 15.3% | 7.6% | 20.3% |
| Legendary | 10.0% | 3.3% | 15.5% |
| Mythical | 3.8% | 0.87% | 7.0% |
The Hush
The Hush is a back room that opens after a few nights. It holds the 12 legendary and mythical cats from the six sets, and it has no odds at all: you choose the cat you want and spend Whisper Coins (34 for a legendary, 55 for a mythical), and that exact cat comes home. The one cat tied to the 3 a.m. hour cannot be chosen there.
What money can buy
Everything in the store has a known result, shown before you pay.
| Currency | What it is for | Can you buy it? |
|---|---|---|
| Moon Credits | Your wages. Buy tokens at the token terminal and pay the shop's nightly bills. | No, earned only |
| Tokens | Every pull, at every cabinet | No, earned only |
| Star Gems | Opening and upgrading cabinets | Yes, or earn them every shift |
| Moon Dust | Rescuing one specific cat you are missing | Yes, or earn it from duplicates |
| Whisper Coins | Choosing an exact cat at the Hush | Yes, or earn them from milestones |
The one-time Nightlight Pass opens the Afterglow cabinet for free, adds a night-sky bedroom and a lantern-lit shop you can switch on or off, and gives a one-time gift of Star Gems, Moon Dust and Whisper Coins. It never buys a token or a pull, and it does not change any other cabinet's odds. Prices are shown in the store in your own currency before you buy.
When the numbers change
We may rebalance the game in updates. When we do, the in-game odds sheets change in the same update and this page is rebuilt from the same data. If you ever find a difference between the two, the game is right and this page is out of date. Please tell us at talhaabidj1@gmail.com.

